Can only be executed while under the effect of Wheel in Motion, granted by Chaotic Spring.ĭelivers an attack to all enemies in a straight line before you with a potency of 260 for the first enemy, and 30% less for all remaining enemies. Can only be executed while under the effect of Fang and Claw Bared, granted by Heavens' Thrust.ĭelivers an attack with a potency of 260. Duration: 15sĭelivers an attack with a potency of 260. Increases critical hit rate of self and nearby party members by 10%. Combo Action: Disembowel Combo Potency: 220 Rear Combo Potency: 260 Combo Bonus: Damage over time Potency: 40 Duration: 24s Combo Bonus: Grants Wheel in Motion Duration: 30s Effect of Wheel in Motion ends upon execution of any melee weaponskill.ĭelivers a jumping fire-based attack with a potency of 300 to target and all enemies nearby it. Maximum Charges: 2 Cannot be executed while bound.ĭelivers an attack with a potency of 100. ※Action changes to Draconian Fury when under the effect of Draconian Fire.ĭelivers a jumping attack with a potency of 250. Cannot be executed while bound.ĭelivers an attack with a potency of 110 to all enemies in a straight line before you. Duration: 20sĮxecutes a jump to a location 15 yalms behind you. Additional Effect: Grants Dive Ready Duration: 15s Returns you to your original position after the attack is made. Combo Action: Vorpal Thrust Combo Potency: 400 Combo Bonus: Grants Fang and Claw Bared Duration: 30s Effect of Fang and Claw Bared ends upon execution of any melee weaponskill.ĭelivers a jumping attack with a potency of 320. Combo Action: True Thrust Combo Potency: 250 Combo Bonus: Grants Power Surge Power Surge Effect: Increases damage dealt by 10% Duration: 30sĭelivers an attack with a potency of 100. Additional Effect: Absorbs a portion of damage dealt as HP Maximum Charges: 2ĭelivers a ranged attack with a potency of 150.ĭelivers an attack with a potency of 140. Effect cannot be applied to damage over time. Duration: 5s Increases damage dealt when under an effect that raises critical hit rate. Combo Action: True Thrust Combo Potency: 280Įnsures critical damage for first weaponskill used while Life Surge is active. ※Action changes to Raiden Thrust while under the effect of Draconian Fire.ĭelivers an attack with a potency of 130. To get a better idea of how all of these pieces work together.ĭelivers an attack with a potency of 230. Below is a quick link to hop right into the rotation guide When your focus is strong enough (two stacks), you can execute one Wyrmwind Thrust, Or Draconian Fury, both of which act as "rewards" for completing a combo. One stack (to a maximum of two) each time you successfully execute either Raiden Thrust The other part of the gauge, Firstminds' Focus, is unlocked at level 90. After the time expires, you return to Blood of the Dragon. The timer starts at 20 secondsĪt level 70 and is extended to 30 seconds at level 78. This turns Geirskogul into Nastrond (level 70)Īnd unlocks use of Stardiver (level 80). Your next Geirskogul (level 60) will change your gauge from Blood When the Gaze is at its strongest (two stacks), You activate this skill by first using Jump or,Īfter level 74, High Jump. At level 70, you accumulate Gaze of theįirst Brood, which stacks from zero to one to two whenever you execute Mirage Dive, The gauge itself is only unlocked at level 54 when you learn Blood of the Dragon.Īt this level, all it is a pretty image that means your Jump and The basic rotation is simple to play and its "push everything on cooldown"Īpproach to maximization makes it a rather beginner-friendly option among the Melee DPS options. Powerful jumping and dragon-themed abilities. Like other melee dps, Dragoon also brings Feintīeyond that, the core rotation focuses on alternating your two main combos - the Chaotic Spring comboįor damage-over-time and the Heavens' Thrust combo for raw damage - while weaving in a large amount of The latter boosts the Dragoon's and a single chosen partner's outgoingĭamage every two minutes, allowing you to further boost your strongest ally. Potential damage output of the entire raid group. The former amplifies the party's Critical Hit Rate (not damage) for a short duration every two minutes, increasing Utilizing their power for firing off flashy bursts of energy.ĭragoon carries powerful raid utility by way of Battle Litany and Dragon Sight. The dragoon wields a lance to utilizeĪ variety of thrusting and jumping maneuvers alongside channeling the power of dragons, Dragoon is a relatively strict rotational melee DPS with a slow base rotationĬoupled with packed, frenetic burst windows.
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